Oculus Go: The Future of VR
Virtual reality has started picking up pace in the past few months, but there are still quite a few road bumps that need to be crossed. Facebook just released its Oculus Go and may have solved the biggest problems with virtual reality.
Virtual reality is one of the top trending technologies today. Companies like HTC, Oculus, and Google all have been working on headsets. Oculus, a company acquired by Facebook, created the Oculus Rift, a VR headset that requires a powerful computer to be connected to it to function in the market for some time. In addition, it is expensive, with a price tag of more than $500. On May 1, Facebook hosted its annual F8 conference. The biggest hit product that they released was the Oculus Go - a more consumer friendly version of the Rift.
The Oculus Go packs a headset (with 32 or 64 GB of storage), a high resolution display, and over a 1,000 applications through the companion phone application. Oculus Go enables you to be free with your VR experience. No more cables, smartphones, or powerful computers needed. Everything is built right into the headset. Oculus states the battery life is around 3 hours, but reviews say it is closer to 2 and a half. Samsung Gear VR was also released a couple of years ago, and it too shares the same app compatibility as the new Oculus Go. The biggest difference between the two is the Gear VR requires a high end Samsung phone for it to function. A fully wireless system would make using VR headsets much more enjoyable.
With a starting price of $199, this may be the first step in expanding the virtual reality market. Oculus Go is perfect for anyone interested in using VR - but avid gamers may want to stick with the Rift, which enables motion tracking and better game play.
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